Often during the holidays I decide to treat myself to a late-night game playing session, like I used to do when I was in school and staying up until past midnight was a novelty usually only reserved for New Year. After all, I'm not going to have the opportunity to have them for much longer as with any luck I'll soon be living with Whitney. That actually sounds a bit more negative than it should. Never mind. My point is that when I start playing something now, I often get tired at only about one o'clock, check my watch, and shuffle off to bed like some sort of geriatric. It's not right.
Despite its awkwardness (I can see why I had trouble with the demo now), I like it because of its storyline - it starts off as a very normal adventure game, but gets stranger and stranger as it goes on until you're killing members of the town who are actually undead and preventing Cthulhu from condemning what's left of the populace to a tentacley doom. The scene to the right, which is rather disturbing when it pops up full-screen, occurs after you get rid of the mayor by casting a spell and putting a statue on the star that appears on his house.
In fact, the whole game is very unsettling. Part of this is because it insists on Kikiaing you at every opportunity - I was very glad of being able to play in a window during some sections. The charming fellow on the left, who goes by the name of Jonas, appears when your character goes exploring in a crypt alone (because no adventure game star has ever been particularly bright) - once he's survived many Knightmare-esque and often very unfair puzzles, he has to run back through the crypt while pursued by the slug monster. As monsters go it's a fairly easy encounter after a couple of saves and reloads, but sleeping was hard that night. 2005-04-07 00:41:00 14 comments |
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