
You thought you'd never see this journal again, didn't you? But I've been working away on it after a considerable amount of time shaping up the bug tracker for the project. (I've temporarily chopped a bit out so that you can view the issue list here without needing an account, to show what's happening with it so far.) As you can see, my current testers aren't confirming the fixed issues too fast (grr), so if you want to be given an account and be given access to the game as it's built, comment here! So, to the new pictures. After doing a tutorial and working on fixing the various bugs in the main game (it looks pretty presentable now), I've been working on a new level that's provisionally called Dust Hill, after that abandoned Sonic 2 stage. Knowing me, it'll probably be called Dust Hill in the final game, too. As you can see from that health bar, I've also added an "überificate" option for testing. Most of those graphics will be neatened up a bit eventually. I rather like the movement of the worm-like things, though - they throw themselves forward in bursts, making them pretty difficult to land on accurately. And it's even more difficult to hit them with magic, as I discovered while testing it. I'll make that one of the missions. 2007-05-19 14:11:00 Comment on this entry |