
It must be the time of year for miracles - I've just released something, and further, something that isn't a platform game. It's a smaller project, though - it's called FISP, and three of the letters stand for Impossible Sliding Puzzles. ![]() Good luck. This was a quick project born as a result of Professor Layton 2's final stages, where you're put through a variety of absolutely sadistic puzzles, a couple of which involve sliding awkwardly-shaped pieces around a board. When I gave up on being able to do them, I didn't turn to a walkthrough, and instead - being who I am - wrote a solver to find the solution for me. And a couple of months later, I realized that this was the perfect tool with which to construct my own horrific challenges. And I remembered about it last week and finally stuck a full game together around it. Go in, slide things around, get in a rage, spread the pain around on Facebook and help me get some advertising revenue. 2011-12-23 09:44:00 20 comments |