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Special Agent Bunnet

After a Commodore 64 book that I'd recently re-bought got me into something of an 80s mood, I battered this Flash puzzle/observation thing out in MMF after taking the concept from a game that I was doing for another site. I wanted it to be a bit... crazier and take itself less seriously than some of my other games, striving for a mood that was something like the random shareware games that I was fed on while growing up.

The aim is simple, as described in the story - deactivate the bombs by finding the buttons that don't have duplicates anywhere else - but the field you have to search through gets gradually larger throughout the game. Hopefully it's the kind of thing that you can use to distract yourself for lunch, then to forget that lunchtime ended an hour ago. What I'm interested in is whether this sort of anti-pairs game is something that anybody's done before - it's such a simple idea that I feel that they must have, but I can't name anything myself (though perhaps you could argue that it's just a variant on the hidden-object click-em-up genre).

I'm also aware that this game's title starts with "Special Agent", further cementing the theory that I only have three game titles that I'm going to be using for the rest of time.



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